Digital Art Museum
 
Manfred MOHR    
 

Early algorithmic works (1969-1972)

With this work phase (1969-72), a logical and automatic construction of pictures is introduced into Mohr's work. For the first time algorithms (rules with a beginning and an ending) are used to calculate the images. Mohr's consequent thinking is rendered visible through computer programs he wrote. With a choice of different line characteristics, an alphabet of arbitrary generated elements is created. Individual algorithms are invented for each work from which all forms and structures are solely generated. The algorithms are built from imposed as well as from random selection principles which Mohr calls "aesthetical-filters".

 

   
   
   

Scratch Code

P-021/A P-021/B

P-021/A

P-021/B

   

A Formal Language

P-049/R P-050/R

P-049/R

P-050/R

   

White Noise

P-036/D

P-036/D